During the month of October, I found this lovely little book in a bookstore, along with a few others of its series.
Assassin's Creed: Forsaken.
The name "Assassin's Creed" is quite well known these days, whether you've played it, or just heard someone muttering about the numerous glitches in some of their games.
This is my review of this book, based on the game, Assassin's Creed 3.
This is my review of this book, based on the game, Assassin's Creed 3.
Let me know what you think, where I can improve my writing, and whether you would consider buying the book yourself. :)
A bit of back story:
Ubisoft
is well known for its Assassin’s Creed franchise which it began in November of
2007, with its self-titled game. Since then, it has gone on to produce 11
titles in its main series, and 21 games overall, spread across a myriad of
consoles and hand held devices, in the span of just over a decade.
The series’
premise revolves around the rivalry and conflict between two ancient secret
societies, of whose modern day incarnations are known as “The Knights Templar”,
and the “Order of Assassins”. The first game began with a protagonist, named
Desmond Miles, being captured by the Templars, as they try and wrest from him
his genetic memories, of the assassins in his bloodline.
The
first game started with the original Assassin’s order from which the assassins
got their names from in real history, through the Italian renaissance and up
till the American Revolution and the French Revolution. The next stop in the
series was a trip to Victorian England, following which, they started moving
back further back into history.
But the
focus for this review is Assassin’s Creed 3, the one which focused on the
American Revolution, specifically between the years 1754 to 1783. But before
delving into that, a bit, and getting to the actual review of the book, there
are a few key things which must be mentioned.
The
Assassins vs. Templars conflict. In the first game, the conflict is portrayed
in a pretty cut and dry format, where you have the protagonist on the “good”
side and the other side being “bad”, without a clear antagonist being present,
or rather, one that varies from game to game. Instead of keeping it straight
laced and one dimensional, they add more to the story, and we learn about the
motivations behind both groups: The
Templars are fighting for absolute control, and controlling the minds and wills
of all the people under them, to usher in a rule without argument, conflict, or
violence, but also without independence. On the other side, you have the
brotherhood of Assassins, who wish that freedom be given to every man, woman
and child, regardless of the consequences, so that people may make their own
choices, and learn from them.
Now,
why is this important? Throughout the first few games, we see pieces, here and
there wherein the black and white of this world of Assassins and Templars
becomes grey in parts. In real life, we know what Assassins are, and it seems
strange that they are the ones who go about securing freedom for the oppressed.
But
this seems to stem from a necessity to be different from the antagonists, the
Templars, who were a real world catholic military order, who, in game, were
more inclined towards the subjugation of humans, even if it was borne out of a
hope to quench conflict and violence before it grew in the first place.
So
where do we see them being redeemed in the eyes of the player? We return to Assassin’s
Creed 3, where we start seeing the grey far more than had been shown in the
past, and it isn’t till 2014 with Assassin’s Creed Rogue that we see things
from the Templar perspective that we briefly saw in Assassin’s Creed 3.
Assassin’s
Creed 3 and Assassin’s Creed Rogue had an overlap in their in game years, from
1754 to 1776, during the colonial era of North America, where the players were
able to delve into the going on of the time, when America was attempting its
revolution.
From
the first game, we take a look into history through the eyes of the
protagonist’s ancestors. During Assassin’s Creed 3, we look at the world of
colonial America through the eyes of two ancestors, Haytham Kenway, and his
son, Ratonhnhaké:ton (also called Connor Kenway).
This
game had a lot of unusual developments, which were not seen in prior games, or
in games since. This game marked the end of the story of a protagonist, namely Desmond
Miles, as well as the first look at the world through the eyes of the Templars,
by playing as Haytham Kenway.
The
game also has a more “modern” storyline, set in the year 2018, which dealt with
a lot of lore created inside the franchise, where you play as Desmond Miles.
The game is able to do a pretty good job of following the two stories, of
Connor, and Desmond, quite well, shifting between them as needed.
The
book, however, doesn’t include the “modern” storyline, and instead deals with
the events of the life of Haytham Kenway. Haytham, in the game, was introduced
and used only up till the end of the prologue of the game (albeit, a very
lengthy one), and was only seen in rare instances.
Which
is fine, were it not for the fact that Haytham is presented as a very unique
character in the family tree of Desmond Miles. He is the only known Templar of
the bloodline, comprising mostly of only assassins. His father, an Assassin,
but also a Pirate from the golden age of piracy (whom you get to play as in
Assassin’s Creed 4: Black Flag), played a key role in the development of
Haytham kenway, but we aren’t to know that as the game featuring his father
isn’t released till the next year. The players instead get to see the world
mostly through the eyes of his son, who, it seems, is unaware of his entire
heritage and bloodline till much later in his life.
The
book, Assassin’s Creed: Forsaken, is seen through Haytham’s eyes, and in doing
so, we are able to glimpse the life of someone who was born to an Assassin, and
then grows up a Templar. With Haytham, we can see a conflict of ideologies
between what the Templars and Assassins teach.
The
most important aspect of this book is that it is able to take someone who is
considered as an antagonist, or someone from the antagonist’s side, and make
them someone who can be understood, in a way superior to the original source. It
becomes a case of “movie vs. book” but in this case, the book came second.
Talking
about the overall story of the colonial period, one would assume that since the
two opposing forces of the revolution were the British and Colonial Americans,
that the Templars would pick one side, while the Assassins would pick the
other. However, with Haytham and Connor, you don’t see that as much, and on few
enough occasions, they end up working together for the same goal (albeit, for
different reasons).
Point
is, Assassin’s Creed: Forsaken provides a good story, which is told in the form
of Journal entries from Haytham Kenway, with an epilogue/afterword written by
his son. It provides a fresh look at the conflicts between these two groups,
and adds to make the lines between their methods grey, while maintaining true
to the characters. To someone who has played the game, it provides a lot of
important details, such as seeing the world from the other side.
There
are a few points which need to be mentioned, however. The original game
released in 2012, to coincide with the December 21st “end of days”
to play tie in with the “modern day” storyline, and the next instalment in the
series, Assassin’s Creed 4: Black Flag, released the next year, with characters
from before the in-game story. The
following year, Assassin’s Creed: Rogue was released, which added so much more
to the conflict between Templars and Assassins, with the character you play as
being an assassin turned Templar. The problem? It also added a lot to the story
of Haytham. The problem with that? The book was released in 2012, the year the
game launched. The period of time in which you see Rogue’s events take place
are missing from the book. This adds some inconsistencies such as the lack of a
mention of the conflict between the Templars and the Assassins, prior to the
entry of Connor as a colonial Assassin, or even how Haytham knows the name of
the leader of the Assassins, Achilles, which was never explained in the book.
As someone who has played the
game first, you do miss a lot of the story that is Connor, including the path
to becoming an assassin. For this reason, its probably a better idea to both
read and play the game, for a better experience overall, however it is not
necessary to do so.
Considering the added story of
the life of Haytham Kenway before he came to America, and before the events of
playing as an adult Connor, players feel disappointed, at the missed
opportunity to play the events described in the book. One cannot fault Ubisoft
for not adding this, as they were pushing to make one main title game per year,
but one cannot also help but feel cheated either.
Haytham, as well as the
protagonist of Assassin’s Creed: Rogue, Shay Cormac, while both Templars, had
their roots in Assassin’s ideology, did not want to outright control the people
for personal gain and power, but in an attempt to benefit the whole of humanity.
Questioning his faith in the teachings of the Templar order, especially
considering the life of betrayal he had to deal with as he grew up, the readers
are able to see the “grey” side to things once more.
Unlike
previous depictions of Templars, Haytham stands out as one who is more focused
on the betterment of people, without exploitation, and without harm. Shay
Cormac, on the other hand, stayed with the Templars out of a necessity to
prevent Assassins from unleashing dangers which they could not control. This
contrast between the previous generations of Templars (and most future versions
as well) has not been seen since in all media, except maybe in Sofia Rikkin
from the Assassin’s Creed Movie.
The
book was incredibly well made, and told an amazing story, despite suffering
from inconsistencies caused by retconning and anachronisms. The background for
the character is properly fleshed out, and pulls no punches when telling his
story. Though he may have Assassin roots, and an Assassin son, it doesn’t deter
Haytham’s way of running the Templar Order.
There
are instances which differ from the game, but these are minor changes, which
add more to the story than not. The perspective that the readers are provided,
is great at adding a new dimension to the overall story, however, it also
doesn’t draw sufficient attention to the overall “modern” storyline which would
have been present had we seen parts of the story also through the eyes of
Connor.
It is
something that I would recommend to people, even if they haven’t played the
Assassin’s creed games, and especially to people who enjoy adventure and
historic genres of books.